Search found 42 matches

by makise
Tue Jun 04, 2019 12:39 pm
Forum: Development
Topic: /yell scope change discussion
Replies: 89
Views: 3673

Re: /yell scope change discussion

What's so wrong about using /yell for random stuff/chat ? Doesn't that make the server feel more alive/busy?
by makise
Sun May 19, 2019 1:39 am
Forum: Warrior
Topic: Mighty Strikes and WeaponSkill
Replies: 11
Views: 1767

Re: Mighty Strikes and WeaponSkill

Hmmm no, always worked with every ws.

-> https://ffxiclopedia.fandom.com/wiki/Mi ... did=262274
by makise
Sun May 19, 2019 12:59 am
Forum: Development
Topic: ToAU Experience Bonus
Replies: 3
Views: 503

ToAU Experience Bonus

As we don't have besieged, the EXP Bonus for Sanction is the Same as Signet (5%) with Besieged it can go up to 15%, would it be possible till we have a working besieged to make it 15% to favor Higher Level Experience point party ?
by makise
Fri Apr 19, 2019 11:09 pm
Forum: Development
Topic: "Accuracy Varies with TP" weaponskills
Replies: 10
Views: 906

Re: "Accuracy Varies with TP" weaponskills

Yeah this is huge, I hope this get fixed soon
by makise
Sun Mar 24, 2019 12:06 pm
Forum: Development
Topic: The Argument for Mog Sack & Mog Case
Replies: 19
Views: 1264

Re: The Argument for Mog Sack & Mog Case

Since we have access to wardrobe 1/2, I see no reason to not have access to everything (maybe locked being more rank/mission).
by makise
Sat Mar 23, 2019 11:05 pm
Forum: Development
Topic: AshitaCast - Automation or not
Replies: 107
Views: 5782

Re: AshitaCast - Automation or not

If a vocal minority gets ashitacast banned from this server I'm probably out. Let me use all the gear I spent effort attaining without getting Repetitive strain injury in my wrists hitting 5 macros per spell please. This is a good point, I believe it should be allowed fully, but mob difficulty shou...
by makise
Sat Mar 23, 2019 10:58 am
Forum: Development
Topic: AshitaCast - Automation or not
Replies: 107
Views: 5782

Re: AshitaCast - Automation or not

So you want people to make macro from menu but don't put any <iF> or <elseif> in their script ? Because that would make Ashita cast weaker than ingame macro? And if you make it do action based on if you have aggressor up or down or if weather is up or down, you don't have to focus on those anymore ...
by makise
Fri Mar 22, 2019 8:48 pm
Forum: Development
Topic: AshitaCast - Automation or not
Replies: 107
Views: 5782

Re: AshitaCast - Automation or not

We're still agreeing the difficulty is reacting and knowledge in each situation but that the macro system is limiting. We're literally not saying the opposite. I'd rather not press 3 buttons to press 4 more buttons to cast to then press more. Congratulations, you press more buttons than us. Makise,...
by makise
Fri Mar 22, 2019 7:21 pm
Forum: Development
Topic: AshitaCast - Automation or not
Replies: 107
Views: 5782

Re: AshitaCast - Automation or not

So being able to pay attention to your buff/debuff/mp/hp is not a skill? And making it so you can fully negate this aspect of the game does not make the game easier? This prolly where we disagree the most then
by makise
Fri Mar 22, 2019 6:50 pm
Forum: Development
Topic: AshitaCast - Automation or not
Replies: 107
Views: 5782

Re: AshitaCast - Automation or not

You guys think FFXI difficulty is not based on in game macro system/possibility or you just want an easier game ? Or would you say no Ashita cast doesn't make the game easier ?